In a paper consisting of ten pages promoting ecommerce through object technology is discussed and includes a definition of the term along with its advantages. Ten sources are cited in the bibliography.
Name of Research Paper File: D0_MTobtech.rtf
Unformatted Sample Text from the Research Paper:
are familiar as parts of URLs, and to those who know something about web design and development, these tools are standard in web browsers. One technology, however, that is not
so well-known is called object-oriented technology, or O.O.T. What O.O.T. does is use COBRA standard (that was in use during the 1970s and before) with its concepts including objects, classes
and end messages. Many businesses are finding that use of O.O.T., versus HTML or XML are proving to be more effective means of e-commerce, as O.O.T. tends to be more
interactive and cutting-edge than the typical browser technologies. The purpose of this paper is to define O.O.T., determine definitions of some of
the business objects, discussing the importance of mapping between business strategists and IT staffs and then discuss the concept of convergence. Also included in this paper will be a discussion
about feasibility analysis and its importance in determining the appropriate legacy system for use in e-commerce. The student should note that sources
used in this paper will be cited using the APA format. What is object-oriented technology? Before defining O.O.T. and its influence on
e-commerce and the Internet, it might be helpful to define e-commerce. Electronic commerce, as it is known as, involves the buying and
selling of goods and services through the Internet, most specifically, through the World Wide Web (Martin, et al, 2001). E-commerce involves all types of transactions including smart cards, credit cards,
e-checks and other types of electronic payment systems for the purchase of goods, services and even information on-line (Martin, et al, 2001). For the information side of the Internet, languages