This 7 page paper looks at a case study of Nintendo, answering questions posed by the student. The main influences n the video gaming industry are identified. The firm is analyzed using Porters five forces and a SWOT analysis. Selected financial ratios are presented and a strategic matrix to compare Nintendo with Sony and Microsoft is completed. The paper ends with strategic recommendations. The bibliography cites 3 sources.
Name of Research Paper File: TS65_TEnintendo.doc
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